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The four key areas of endgame gear progression at launch are Chaos Dungeons, Abyssal Dungeons, Guardian Raids, and The Tower. Chaos Dungeons are daily timed activities that can be completed solo or in a group, rewarding incremental gear items and upgrade material. Abyssal Dungeons are more difficult and so offer better rewards, but each dungeon can only be completed once per week. Guardian Raids are challenging single-boss encounters that are also done daily, rewarding accessories and upgrade items. Lastly, The Tower is a solo experience with progressively more difficult levels and better rewards, including highly valuable Skill Point potions to max out Skill Trees.

That isn’t the full extent of the newly localized MMO’s endgame content, however. There are also world events, which include Chaos Gates, Field Bosses, Adventure Islands, Ghost Ships, other potential activities. These world events offer a diverse range of rewards and can be useful if a player needs something in a punch, but aren’t necessarily part of the primary endgame grind.

There are also endgame systems that aren’t purely focused on gear progression. For example, Sailing allows players to explore Lost Ark’s enormous world, continuing to quest at the player’s leisure. There’s also the Stronghold player housing feature, which is heavily customizable and serves as a base for crafting systems and metagames.

Suffice to say, Lost Ark will have plenty of endgame busywork, challenging content, and progression systems for players to invest their time into while still having fun with the game. And players can trust that additional content, the least of which will be new dungeons and unlockable rewards, will come in the future. Expect to hear more about Lost Ark’s western release in the weeks to come.

Lost Ark releases on PC on February 11.

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